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Case Study 02

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Evaluative Research HRIS Tech

16 Designs, 2 Weeks, No Perfect Tool — Here's What I Built Instead

Designing a bespoke methodology when every textbook approach was ruled out — and still delivering a clear answer on time.

The 30-second version

An organization was redesigning its platform for both mobile and desktop. Eight designers each created two versions — 16 total. The Lead Designer needed a clear winner, an understanding of why it won, and alignment to a set of locked brand attributes. The deadline was two weeks. There was no robust survey platform available. I had to invent the methodology.

I partnered with another researcher to design a hybrid approach that collected data from 200 participants across 8 groups, using word association and direct comparison surveys. The result: a defensible winner for both desktop and mobile, specific design elements mapped to specific brand attributes, and 12 designers with direct access to real user voices for the first time.

200
Total survey participants across 8 groups
16
Design directions evaluated (8 desktop + 8 mobile)
2 wks
From brief to delivered findings

A clear question with no obvious answer

The Lead Designer's need was deceptively simple: identify the best design from 16 options and explain why it won. But the constraints made every standard approach unworkable.

The designs needed to be evaluated against specific new brand attributes — modern, bold, visually driven — that had been set by senior stakeholders and were not up for negotiation. This wasn't just about which design looked nicest. It was about which design best embodied a specific strategic direction.

The brief was: find the winner. But the real challenge was designing a methodology rigorous enough to stand behind.

The additional constraint was a hands-off Lead Designer who needed answers, not collaboration. That shifted the expectation: I needed to deliver a clear, well-supported recommendation rather than a facilitated decision-making process.

Who was in the room

Research participants: 200 people recruited to evaluate designs from a user perspective, responding to visual preference and brand attribute alignment questions. Each participant saw 4 designs — enough to make meaningful comparisons without overwhelming them.

Primary stakeholder: The Lead Designer, who needed a recommendation they could confidently act on.

Secondary audience: The 8 workshop designers plus 4 additional interested designers (12 total), who attended a feedback review workshop and interpreted the affinity map directly. This turned a standard research readout into a learning experience for the design team.

What I owned

I served as lead researcher, partnering with a second researcher to design and execute the methodology. My responsibilities spanned every phase: evaluating methodology options, designing the hybrid approach, building and launching the surveys, coding and organizing responses, creating the FigJam affinity map, briefing the Lead Designer, and facilitating the feedback review workshop with 12 designers.

The walls we were working within

The constraints shaped every decision:

⏱
Two-week hard deadline
No room for extended fieldwork, multiple rounds, or iterative synthesis. The methodology had to be efficient by design.
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No robust survey platform
The tools needed for approaches like MaxDiff weren't available. We had to work with what we had and get creative about structure.
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Brand attributes were fixed
Senior leadership had already set the brand direction. Research wasn't there to challenge those attributes — only to evaluate which designs best expressed them.
16
Scale of designs to evaluate
No individual participant could evaluate all 16 designs meaningfully. The methodology had to account for this from the start.

Ruling out the obvious, then building something new

We began by systematically evaluating every established approach — not to perform due diligence, but because each one taught us something about the solution space.

Approach considered Why we ruled it out
Semantic differential survey Even showing only 4 designs per participant, the survey would have been too long and cognitively taxing to yield quality data. Ruled out
Balanced Incomplete Block Design Statistically sound, but the data analysis would have taken longer than the entire timeline allowed. Ruled out
Bracket-style voting Too many elimination rounds needed across 16 designs, each requiring separate fielding. Ruled out
MaxDiff analysis Ideal for this type of question — but the tool wasn't available. (Would use in future.) Not available
Hybrid approach (our solution) Word association + direct comparison + overall pick, split across 8 participant groups of 25. Feasible, fast, and rigorous enough to defend. Selected

The final methodology worked as follows:

1
Structure: 8 groups, 4 designs each, n=25 per group
Separated desktop and mobile (4 groups each). Every participant saw exactly 4 designs — enough for meaningful comparison, not so many as to create fatigue. Total: 200 participants.
2
Word association: Which words represent this design?
10 words representing or opposing the new brand attributes. For each design, participants selected the 3 words that best described it. This surfaced emotional and perceptual associations at scale.
3
Direct comparison: Which design best represents each attribute?
All 4 designs shown side-by-side. Participants selected which one best represented each specific brand attribute. This gave us clean, rankable attribute-level data.
4
Final pick + open response: Which is the overall winner and why?
Asked participants to pick their overall favorite from the group of 4 and explain their reasoning. The qualitative responses gave us language to connect design decisions to user perception.
5
Synthesis: Color-coded affinity mapping in FigJam
Organized all participant responses by design in FigJam. Coded each response as positive, negative, or neutral — making patterns immediately visible at a glance for both researchers and non-researchers.
Color-coded affinity map in FigJam, organized by design and color-coded based on sentiment.

Color-coded affinity map in FigJam — organized by design, coded by sentiment

Rather than simply delivering a readout, I first walked the Lead Designer through the findings one-on-one, then facilitated a feedback review workshop with all 12 designers. In the workshop, the team reviewed the affinity map and generated their own takeaways from participant responses — giving them direct access to user voices and building their ability to interpret research firsthand.

What the data delivered

🏆
Clear winners identified
Identified an overall winning design for both desktop and mobile — backed by data, not consensus. Also identified thematic winners: the designs that best represented each individual brand attribute.
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Design decisions grounded in user data
Winning design elements were analyzed to connect specific visual choices to participant feedback and brand attribute alignment. This gave the design team a rationale for decisions, not just a mandate.
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Product moving to market
The winning design direction was incorporated into the final product, with the first version set to release to a small group of clients within a month of the study completing.
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Designer perspective expanded
All 12 workshop participants were surprised by the volume and depth of feedback collected in two weeks. Direct access to user voices was described as a rare and valuable experience.

What I'd do differently — and what I'd keep

Running 8 separate surveys was operationally complex. The setup, management, and data consolidation required significant manual effort that wouldn't have been necessary with the right tooling.

If I had access to a tool that could run MaxDiff, I would have used it. It would have reduced 8 surveys to 1 and made analysis significantly faster. But it wasn't available — so we built something that worked instead.

What I would keep: the affinity map approach and the workshop format. Giving designers direct access to user feedback — rather than summarizing it for them — was unexpectedly powerful. It built intuition in a way a traditional readout never could.

The broader takeaway is one I carry into every constrained project: sometimes the best methodology isn't available, and you have to get creative with what you have. The measure of rigorous research isn't adherence to a single standard approach. It's designing something defensible given the actual conditions you're working in.